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House Focus – Dothraki

Dive into the land of Westeros with the brand new, fully PVP centered game, Legendary®: Game of Thrones™. You can now play and control one of 4 houses as you out-think, out-move, and out-fight your enemies to be the winner of Legendary®: Game of Thrones™ and take the Iron Throne.

 

Dothraki Deck
The nomadic Dothraki clan takes the battle to their enemies with aggression and battlefield manipulation. Quickly building their attacks, their bloodriders and young dragons hit their opponents harder and faster than ever expected. Just when the enemy thinks they drew the Dothraki attack out, the clan’s allies fill in right behind them, ensuring total domination of the battle.

 

Defenders
Defenders are a new card type for Legendary®: Game of Thrones™, every House has them, and they protect your own Masterminds from your enemies.  Each player begins with a stack of 5 Defenders with two face-down, or inactive and the status of these Defenders will change wildly during gameplay.

 

Heroes
The core of Legendary® is its heroes, and Legendary®: Game of Thrones™ is no different. Here you represent one of the powerful Houses of Westeros, like the Starks of Winterfell. You can build your deck by generating Recruit points to purchase powerful cards representing iconic characters like Eddard Stark, Arya, and others from the Kingdom of the North. Like previous Legendary products, there are 5 different classes: Strength (green), Instinct (yellow), Covert (red), Strategy (black), and Skill (blue). Paying attention to these classes can help you create powerful combos and interactions that can help you seize victory. The Three Dragons  card may cost a lot but with Daenerys cards can become much cheaper and they use the Soaring Flight ability to great effect to ensure they are always in your hand dealing damage and giving support. Stallion Mounts World Khal Drogo sports impressive damage and upon being played forces each player to reveal a range or strength card, if they have none they gain a wound. Either you learn what your opponent can use to attack you or they gain a wound and sabotage their hand.

 

Allies and Henchmen
For Legendary®: Game of Thrones™ villains are instead called Allies as they aid you. You may support your own Allies for victory points and advancing them further or defeat other House’s Allies for victory points and gaining their cards Fight effect. How you use your Allies to maintain the field of battle is crucial to your plans for victory!

 

Masterminds
In Legendary®: Game of Thrones™, the Masterminds are the heart of your House, and the battle concludes when all Masterminds have been defeated from a single player, or six in total from across the game. Each House has five Masterminds with strong master strike effects that can swing the fight to your favor. Khal Drogo’s Master Strike allows him to repeat a Dothraki’s Ambush effect, granting further bonuses. If you defeat him, you gain an impressive 5 recruit points for the Fight effect. Daenerys Targaryen Masterstrike forces your opponents to discard a card from their hand, with the highest card discarded gains a victory point, sure one may win but you’ll trick each of your opponents to throw away their highest card in the process. If you lose her though the Fight effect grants the opponent two bonus cards when they draw that turn. So when you are weakened they are made stronger!

 

What are some Dothraki cards you are looking forward to playing? What schemes do you use when playing? Let us know how you experience the Bloodriders in the Legendary Game of Thrones card game.

For details on more cards, more houses and more exciting Legendary®: Game of Thrones™ details make sure to check out the Upper Deck social media on all social media as  @upperdeckent or upperdeck.com/legendary-got.

Blood of my Blood.

© 2025 The Upper Deck Company. GAME OF THRONES and all related characters and elements © & TM Home Box Office, INC. (s25).

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Be the first to comment - What do you think?  Posted by Babaorum - November 26, 2025 at 4:42 pm

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Tiny Tina’s Chaos Chamber: Monsters and Loot

Welcome to another guide to lead you through the journey of Tiny Tina’s Chaos Chamber! Previously, we went over the Character Class cards and Suit cards. In this guide we’ll be going over the Monster and Loot cards! These go together as when you defeat a Monster, you get to draw a Loot card.

For Monster and Loot cards, there are 6 Legendary, 8 Epic, and 9 Rare of each. When a monster is killed, the player who killed that monster gets to draw a card from the Loot pile corresponding to the rarity of monster killed. So, killing a Rare Monster earns you Rare Loot and so on.

Monsters

When the game starts, one monster will be revealed for Balanced difficulty, or two monsters for Intense difficulty. You might find yourself battling a rare minion like a Seawarg or Shrooms. Perhaps it’ll be an epic Badass monster like LeChance or a Wyvern. You could even fight a Legendary Boss like Ribula or Wastard!

Loot

Of course, you’ll also want to know about what awesome loot you can earn! Each Loot has a unique ability that can be used once and help you out in winning tricks. As an example, Rare Loot like the Love Leopard will allow you to “take 1 card from the top of the deck and add it face down to this trick” giving you more points to be the highest rank and kill those monsters! You might use the Epic Steel Gauntlets to block 4 damage and keep yourself in healthy fighting condition.

As one would expect, the Legendary loot cards have more powerful abilities than the other two. You might pull the Frenzied Wrath which allows you to “Exhaust this card when a spell card leads the trick; assign that card as damage to a Monster. If this deals lethal Damage to the Monster, kill it and draw its Loot card.” Pretty great to kill a monster without winning a trick!

Victory Points

The last thing to note on the Loot Cards is that at the bottom, they have a point value at the bottom. These are the Victory Points used as the win condition for the game. Rare loot cards are worth 5 points, Epic loot worth 10, and Legendary loot worth 15.

Your adventure in the Chaos Chamber comes to an end when someone in your party collects loot totaling the required Victory Points or once the monster deck runs out. The person who scored the most points reigns supreme as Bunkers and Baddasses royalty. While everyone else… not so much but hey at least you scored some loot (hopefully).

Once you are ready, choose your class and prepare your inventory. You’re ready to take down Monsters and earn some Loot! Tiny Tina’s Wonderlands: The Chaos Chamber is available now and available for purchase on the Upper Deck Webstore.

 

Product depicted for demonstration purposes only and is subject to change without notice.

©2025 The Upper Deck Company. © 2025 Take-Two Interactive Software, Inc. and its subsidiaries. All Rights Reserved.

Tiny Tina’s Wonderlands, Gearbox, Gearbox Software, 2K, 2K Games and all related titles and logos are trademarks of Take-Two Interactive Software, Inc. and its subsidiaries.

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The Impact of Legendary®: Past, Present, and Future

Debut of Legendary® DC will continue storied history of game franchise 

 

Gamers, an exciting announcement – DC is going Legendary®! The latest installment in the beloved deck building franchise is bringing your favorite DC heroes and villains to the world of Legendary®.  Brand new content and art inspired by DC Comics, and so much more will soon be at your fingertips – including Superman™, Batman™, and Wonder Woman™. 

First released in 2012, there’s now been more than a decade’s worth of Legendary®. Award-winning game designer Devin Low infused the game and its core system with strategy, depth, fun, and a multiverse worth of replayability. And fans can rest assured; Devin has returned as the game designer of Legendary® DC. It will be familiar to gamers who have played previous Legendary® games, with new and fresh ideas to bring the DC Universe to the ecosystem. Legendary® DC is perfect for established and new players alike; returning gamers will recognize similarities between DC and previous versions, while first-time players will be able to jump right in this Legendary® DC 500 card set. 

So what’s allowed Legendary® to excel as an evergreen deck builder for more than a decade? It’s highly accessible, taking very few games to learn while still remaining a satisfying challenge for experienced players. That flexibility is another known and loved strength – the game works as a solo experience or accommodates up to five players, while also offering competitive elements within its cooperative core. Legendary® also continues to be among the most modular deckbuilding game systems available. Players can choose which Heroes battle which Villains, modifying the core build of every game and making the experience and challenge level extremely customizable while also maximizing replayability. 

As for gameplay, Legendary® unifies players against one big, bad Mastermind – controlled by the game itself. Succeeding against evil takes communication and teamwork from the players. And for gamers who love a definitive winner, Legendary® games can be played competitively with players competing for the most Victory Points. Whether you are focused on cooperative or competitive play, everyone will have to work together at some point to keep the Mastermind from declaring victory. 

Now let’s take a sneak peek at some of the ways Legendary® will be adapted to the DC universe. One thing that previous players will recognize – the transform mechanic. Plenty of DC Super Heroes have secret identities, which will fit perfectly into that existing structure. Cards featuring the Transform keyword start out as secret identities such as Bruce Wayne™ or Clark Kent™, but then players have the chance for these cards to reveal their heroic identities as Batman™ and Superman™. 

There are also heroes like Batman™ who thrive on the fear he instills, and on the other side is someone like Superman™ who represents the hope he inspires in others. They have the same goal, but go about it in different ways, which means players can expect a unique challenge to get those two to work together in the same deck. This also shows itself throughout the game with the hope and fear tracker. Most heroes push the track up towards hope, while villains push it down towards fear. All of this and much more sets the stage for fun and engaging gameplay. 

DC and Legendary® are a perfect match. Your favorite legends of the DC Universe, coming together under the Legendary® banner. Look out for the game in early 2026 and stay tuned to UpperDeck.com for updates. 

 

© 2025 The Upper Deck Company. All DC characters and elements © & ™ DC 

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